RC Car Simulation with L298N Motor Driver and Joystick Control using Arduino (CirkitDesign Simulation)

 


The RC Car Simulation using Arduino and L298N Motor Driver with Joystick Control is a popular robotics project for beginners and students. In this project, an Arduino Uno reads analog signals from a joystick module and controls two DC motors through the L298N Motor Driver Module.

I created and tested this project using CirkitDesign simulation, making it ideal for learning robotics without physical hardware.

 Project Overview

This project demonstrates:

  • DC motor control using Arduino

  • H-Bridge motor driver working principle

  • Analog joystick interfacing

  • Direction and speed control

  • Robotics simulation in CirkitDesign

The joystick allows:

  • Forward movement

  • Backward movement

  • Left turn

  • Right turn

  • Stop

 Components Required

  • Arduino Uno

  • L298N Motor Driver Module

  • 2 × DC Motors

  • Joystick Module (XY axis)

  • External 7V–12V battery (for motors)

  • Jumper wires

  • CirkitDesign simulator

 Circuit Connections

 Joystick to Arduino

Joystick PinArduino Pin
VCC5V
GNDGND
VRxA0
VRyA1

 L298N to Arduino

L298N PinArduino Pin
IN18
IN29
IN310
IN411
ENA5 (PWM)
ENB6 (PWM)
GNDGND

Motors connect to:

  • OUT1 & OUT2 → Motor A

  • OUT3 & OUT4 → Motor B

Code:
/*
 * Arduino Sketch for controlling a two-wheel car using an L298N motor driver
 * and an analog joystick. The joystick controls the direction and movement
 * of the car. Pushing the joystick forward moves the car forward, pulling it
 * back moves it in reverse. Moving the joystick left or right turns the car
 * in the respective direction by stopping one wheel and moving the other.
 */

const int ENA = 5;  // PWM pin for left motor speed control
const int ENB = 6;  // PWM pin for right motor speed control
const int IN1 = 8;  // Direction control for left motor
const int IN2 = 9;  // Direction control for left motor
const int IN3 = 10; // Direction control for right motor
const int IN4 = 11; // Direction control for right motor

const int VERT = A0; // Joystick vertical axis
const int HORZ = A1; // Joystick horizontal axis

void setup() {
  pinMode(ENA, OUTPUT);
  pinMode(ENB, OUTPUT);
  pinMode(IN1, OUTPUT);
  pinMode(IN2, OUTPUT);
  pinMode(IN3, OUTPUT);
  pinMode(IN4, OUTPUT);

  // Initialize motors to stop
  stopMotors();
}

void loop() {
  int vertValue = analogRead(VERT);
  int horzValue = analogRead(HORZ);

  if (vertValue > 600) {
    // Move forward
    moveForward();
  } else if (vertValue < 400) {
    // Move backward
    moveBackward();
  } else if (horzValue > 600) {
    // Turn right
    turnRight();
  } else if (horzValue < 400) {
    // Turn left
    turnLeft();
  } else {
    // Stop
    stopMotors();
  }
}

void moveForward() {
  digitalWrite(IN1, HIGH);
  digitalWrite(IN2, LOW);
  digitalWrite(IN3, HIGH);
  digitalWrite(IN4, LOW);
  analogWrite(ENA, 255);
  analogWrite(ENB, 255);
}

void moveBackward() {
  digitalWrite(IN1, LOW);
  digitalWrite(IN2, HIGH);
  digitalWrite(IN3, LOW);
  digitalWrite(IN4, HIGH);
  analogWrite(ENA, 255);
  analogWrite(ENB, 255);
}

void turnRight() {
  digitalWrite(IN1, HIGH);
  digitalWrite(IN2, LOW);
  digitalWrite(IN3, LOW);
  digitalWrite(IN4, LOW);
  analogWrite(ENA, 255);
  analogWrite(ENB, 0);
}

void turnLeft() {
  digitalWrite(IN1, LOW);
  digitalWrite(IN2, LOW);
  digitalWrite(IN3, HIGH);
  digitalWrite(IN4, LOW);
  analogWrite(ENA, 0);
  analogWrite(ENB, 255);
}

void stopMotors() {
  digitalWrite(IN1, LOW);
  digitalWrite(IN2, LOW);
  digitalWrite(IN3, LOW);
  digitalWrite(IN4, LOW);
  analogWrite(ENA, 0);
  analogWrite(ENB, 0);
}


 Working Principle

  1. Arduino reads X and Y axis values from joystick (0–1023).

  2. Based on joystick position:

    • Y ↑ → Move Forward

    • Y ↓ → Move Backward

    • X ← → Turn Left

    • X → → Turn Right

  3. Arduino sends HIGH/LOW signals to L298N inputs.

  4. PWM pins (ENA & ENB) control motor speed.

  5. Motors rotate accordingly in simulation.

 Simulation in CirkitDesign

Using CirkitDesign, you can:

  • Simulate joystick movement

  • Observe motor rotation

  • Debug motor direction logic

  • Modify PWM speed values

  • Test without real hardware

This makes it perfect for:

  • School robotics projects

  • STEM learning

  • Beginner Arduino practice

  • Robotics competition preparation


 Applications

  • DIY RC Car

  • Robotics learning platform

  • Obstacle avoidance car (upgrade version)

  • Bluetooth-controlled car (future upgrade)

  • Line follower robot base

 

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