In this project, we create a two-player Soccer Game using Tynker.
This project introduces:
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Mouse controls
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Collision detection
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Direction control
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Simple win logic
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Sports-based game design
Suitable for Grades 4–7 and beginner coders.
Game Objective
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Move players by dragging them with the mouse
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Hit the soccer ball toward the opponent’s goal
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First player to score wins the game
Game Elements Used
Actors
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Red Player (actor1)
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Blue Player (actor)
Game Object
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Soccer Ball (Basketball sprite used as ball)
Goals
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Red Goal (left side)
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Blue Goal (right side)
Step-by-Step Coding Guidelines
Step 1: Set Player Direction on Start
Code (for both players):
Explanation:
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Ensures players face the correct direction
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Prevents upside-down rotation
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Makes movement look realistic
Step 2: Move Player Using Mouse Control
Code:
Explanation:
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Allows players to drag their character
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Movement happens only while mouse button is pressed
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Introduces interactive control
This makes the game very intuitive for kids.
Step 3: Animate Player When Touching the Ball
Code:
Explanation:
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Plays a dribbling animation
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Adds realism to the soccer movement
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Helps students understand event-triggered animation
Step 4: Make the Ball Move When Hit
Code (Ball Sprite):
Explanation:
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Ball moves based on which player hits it
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Direction changes dynamically
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Simulates kicking the ball
This introduces directional logic + physics feel
Step 5: Detect Goal and Declare Winner
Code (Goal Area):
Explanation:
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When the ball touches the goal:
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Winner message appears
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Game stops completely
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Clear and satisfying game ending
How to Play the Game
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Click and drag a player using the mouse
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Hit the soccer ball
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Push the ball into the opponent’s goal
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First goal wins the match








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